diff options
Diffstat (limited to 'universe')
-rw-r--r-- | universe/include/kurator/universe/ShipType.h | 3 | ||||
-rw-r--r-- | universe/src/JsonRepository.cpp | 33 |
2 files changed, 22 insertions, 14 deletions
diff --git a/universe/include/kurator/universe/ShipType.h b/universe/include/kurator/universe/ShipType.h index c98a865..164dd9b 100644 --- a/universe/include/kurator/universe/ShipType.h +++ b/universe/include/kurator/universe/ShipType.h @@ -16,6 +16,9 @@ struct ShipType double base_armour_points; double base_shield_points; double max_speed; + double base_structure_resists = 0.3; + double base_armour_resists = 0.3; + double base_shield_resists = 0.3; }; diff --git a/universe/src/JsonRepository.cpp b/universe/src/JsonRepository.cpp index 0100eb6..5d15646 100644 --- a/universe/src/JsonRepository.cpp +++ b/universe/src/JsonRepository.cpp @@ -22,6 +22,15 @@ namespace universe { +template <typename Type> +void +maybe_to(const json& item, const char* member, Type& output) +{ + if (item.contains(member)) + item.at(member).get_to(output); +} + + void from_json(const json& item, ShipType& ship) { @@ -30,6 +39,9 @@ from_json(const json& item, ShipType& ship) item.at("base_armour_points").get_to(ship.base_armour_points); item.at("base_shield_points").get_to(ship.base_shield_points); item.at("max_speed").get_to(ship.max_speed); + maybe_to(item, "base_structure_resists", ship.base_structure_resists); + maybe_to(item, "base_armour_resists", ship.base_armour_resists); + maybe_to(item, "base_shield_resists", ship.base_shield_resists); } @@ -37,20 +49,13 @@ void from_json(const json& item, TurretType& turret) { item.at("name").get_to(turret.name); - if (item.contains("base_damage")) - item.at("base_damage").get_to(turret.base_damage); - if (item.contains("rounds")) - item.at("rounds").get_to(turret.rounds); - if (item.contains("rate_of_fire")) - item.at("rate_of_fire").get_to(turret.rate_of_fire); - if (item.contains("reload")) - item.at("reload").get_to(turret.reload); - if (item.contains("optimal_range")) - item.at("optimal_range").get_to(turret.optimal_range); - if (item.contains("falloff_modifier")) - item.at("falloff_modifier").get_to(turret.falloff_modifier); - if (item.contains("falloff_intensity")) - item.at("falloff_intensity").get_to(turret.falloff_intensity); + maybe_to(item, "base_damage", turret.base_damage); + maybe_to(item, "rounds", turret.rounds); + maybe_to(item, "rate_of_fire", turret.rate_of_fire); + maybe_to(item, "reload", turret.reload); + maybe_to(item, "optimal_range", turret.optimal_range); + maybe_to(item, "falloff_modifier", turret.falloff_modifier); + maybe_to(item, "falloff_intensity", turret.falloff_intensity); } |