diff options
Diffstat (limited to 'sim/src/BaseBattle.cpp')
-rw-r--r-- | sim/src/BaseBattle.cpp | 39 |
1 files changed, 1 insertions, 38 deletions
diff --git a/sim/src/BaseBattle.cpp b/sim/src/BaseBattle.cpp index 0c23065..888379e 100644 --- a/sim/src/BaseBattle.cpp +++ b/sim/src/BaseBattle.cpp @@ -8,11 +8,9 @@ #include <kurator/engine/Context.h> #include <kurator/campaign/Scenario.h> #include <kurator/sim/components.h> -#include <kurator/sim/events.h> #include <kurator/sim/FloatingMovement.h> -#include <kurator/sim/HitPoints.h> +#include <kurator/sim/systems.h> #include <kurator/sim/TurretControl.h> -#include <kurator/stats/events.h> #include <kurator/universe/UniqueIdentifier.h> #include "Builder.h" @@ -67,10 +65,6 @@ BaseBattle::dispatcher() } -static void keep_at_range(engine::Context& ctx); -static void kill_off_dead(engine::Context& ctx); - - void BaseBattle::update(engine::Context& ctx) { @@ -94,36 +88,5 @@ BaseBattle::pick_random_targets() } -void -keep_at_range(engine::Context& ctx) -{ - auto view = ctx.registry.view<Transform, AIState>(); - for (auto&& [entity, self, ai] : view.each()) { - if (!ctx.registry.valid(ai.target)) - continue; - const auto target = ctx.registry.get<Transform>(ai.target); - const auto offset = target.position - self.position; - ai.destination = target.position - offset.normalized().scale(ai.keep_at_range); - } -} - - -void -kill_off_dead(engine::Context& ctx) -{ - auto view = ctx.registry.view<HitPoints>(); - for (auto&& [entity, points] : view.each()) { - if (points.is_alive()) - continue; - if (ctx.registry.all_of<universe::UniqueIdentifier, Team>(entity)) { - const auto& [identifier, team] = ctx.registry.get<universe::UniqueIdentifier, Team>(entity); - ctx.dispatcher.trigger(stats::ShipLeft{ctx.clock.game, identifier, team.id, true}); - ctx.dispatcher.trigger(Destroyed{entity}); - } - ctx.registry.destroy(entity); - } -} - - } // namespace sim } // namespace kurator |