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author | Aki <please@ignore.pl> | 2023-02-28 01:17:48 +0100 |
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committer | Aki <please@ignore.pl> | 2023-02-28 01:17:48 +0100 |
commit | 09c65f2822b99e43ccbc20a84998b1cc3e26eae8 (patch) | |
tree | d8bcf0886ca04c90bffa09ec0861e9d0368b2bc2 /universe/src | |
parent | 4e1f59b5c6689e38023f12daee7d5c6f3d4715e5 (diff) | |
download | kurator-09c65f2822b99e43ccbc20a84998b1cc3e26eae8.zip kurator-09c65f2822b99e43ccbc20a84998b1cc3e26eae8.tar.gz kurator-09c65f2822b99e43ccbc20a84998b1cc3e26eae8.tar.bz2 |
Added tracking to damage calculations
Diffstat (limited to 'universe/src')
-rw-r--r-- | universe/src/JsonRepository.cpp | 3 | ||||
-rw-r--r-- | universe/src/TurretType.cpp | 14 |
2 files changed, 15 insertions, 2 deletions
diff --git a/universe/src/JsonRepository.cpp b/universe/src/JsonRepository.cpp index 5d15646..dbfb8ea 100644 --- a/universe/src/JsonRepository.cpp +++ b/universe/src/JsonRepository.cpp @@ -56,6 +56,9 @@ from_json(const json& item, TurretType& turret) maybe_to(item, "optimal_range", turret.optimal_range); maybe_to(item, "falloff_modifier", turret.falloff_modifier); maybe_to(item, "falloff_intensity", turret.falloff_intensity); + maybe_to(item, "tracking", turret.tracking); + maybe_to(item, "tracking_factor", turret.tracking_factor); + maybe_to(item, "tracking_exponent", turret.tracking_exponent); } diff --git a/universe/src/TurretType.cpp b/universe/src/TurretType.cpp index b64efd4..4da47ef 100644 --- a/universe/src/TurretType.cpp +++ b/universe/src/TurretType.cpp @@ -11,9 +11,9 @@ namespace universe double -TurretType::effective_damage(const double distance) const +TurretType::effective_damage(const double distance, const double speed) const { - return base_damage * std::round(range_modifier(distance) * 1000) / 1000; + return base_damage * std::round(range_modifier(distance) * tracking_modifier(distance, speed) * 1000) / 1000; } @@ -27,6 +27,16 @@ TurretType::range_modifier(const double distance) const double +TurretType::tracking_modifier(const double distance, const double speed) const +{ + const auto simplified_falloff = optimal_range + optimal_range * falloff_modifier; + const auto by_distance = (distance + 1.0) / simplified_falloff; + const auto by_speed = tracking / (speed + 1.0); + return std::min(1.0, std::pow(tracking_factor * by_distance * by_speed, tracking_exponent)); +} + + +double TurretType::effective_range() const { const double one_point = 1.0 / base_damage; |