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authorAki <please@ignore.pl>2023-01-08 15:38:00 +0100
committerAki <please@ignore.pl>2023-01-08 15:38:00 +0100
commit209648a39c98ccddc622703554912a21c2471531 (patch)
tree3e322af8eefd566cdf2b5d6f997431c6d6a184b4 /universe/resources
parent088f57155c79c5ee41e667496e2cd657af91a605 (diff)
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Implemented naive armour and shield without parametrized resits
Diffstat (limited to 'universe/resources')
-rw-r--r--universe/resources/universe/ship_types.json6
1 files changed, 6 insertions, 0 deletions
diff --git a/universe/resources/universe/ship_types.json b/universe/resources/universe/ship_types.json
index cc2d892..0e7bc89 100644
--- a/universe/resources/universe/ship_types.json
+++ b/universe/resources/universe/ship_types.json
@@ -2,16 +2,22 @@
{
"name": "Anvil",
"base_structure_points": 600.0,
+ "base_armour_points": 400.0,
+ "base_shield_points": 3700.0,
"max_speed": 218.0
},
{
"name": "Eclipse",
"base_structure_points": 600.0,
+ "base_armour_points": 950.0,
+ "base_shield_points": 200.0,
"max_speed": 263.0
},
{
"name": "Warbringer",
"base_structure_points": 600.0,
+ "base_armour_points": 400.0,
+ "base_shield_points": 1400.0,
"max_speed": 336.0
}
]