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author | Aki <please@ignore.pl> | 2023-01-05 19:35:33 +0100 |
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committer | Aki <please@ignore.pl> | 2023-01-05 19:35:33 +0100 |
commit | 99cfb30eeaafac7b11ea8562202e1fece5d3c363 (patch) | |
tree | b900bf4d8726268dc4fa52182399c3d79b391eff /sim/src | |
parent | 728f73f97657cab299da26793741e405f554fab6 (diff) | |
download | kurator-99cfb30eeaafac7b11ea8562202e1fece5d3c363.zip kurator-99cfb30eeaafac7b11ea8562202e1fece5d3c363.tar.gz kurator-99cfb30eeaafac7b11ea8562202e1fece5d3c363.tar.bz2 |
Naively implemented JSON universe Repository
Diffstat (limited to 'sim/src')
-rw-r--r-- | sim/src/BaseBattle.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sim/src/BaseBattle.cpp b/sim/src/BaseBattle.cpp index 17df990..224c16c 100644 --- a/sim/src/BaseBattle.cpp +++ b/sim/src/BaseBattle.cpp @@ -29,7 +29,7 @@ BaseBattle::BaseBattle(const campaign::Scenario& scenario) : _registry {}, spawner {scenario.last_team(), scenario.radius, 0.1} { - const auto repo = universe::load_sample(); + const auto repo = universe::load_json("resources/universe"); Builder build {_registry, spawner}; for (const auto& ship : scenario.ships) { const auto entity = build(repo->ship_type(ship.type), ship.team); |