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author | Aki <please@ignore.pl> | 2023-02-03 22:00:28 +0100 |
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committer | Aki <please@ignore.pl> | 2023-02-03 22:00:28 +0100 |
commit | 9b453277059fd015703873172d0dc87b4a29cb55 (patch) | |
tree | 3df0415c5b8160f9d97dae12f0c7adb55c4a23db /sim/src/Point.cpp | |
parent | b5a71a9c776386805a12a722be23bf8d7b7e25fe (diff) | |
download | kurator-9b453277059fd015703873172d0dc87b4a29cb55.zip kurator-9b453277059fd015703873172d0dc87b4a29cb55.tar.gz kurator-9b453277059fd015703873172d0dc87b4a29cb55.tar.bz2 |
Created engine module right now containing only Point
This might be a bit too generic of a name, but the intent is to get the
main shared abstracts for gameplay loop and/or simulation outside of
the game executable implementation to redirect dependencies.
Diffstat (limited to 'sim/src/Point.cpp')
-rw-r--r-- | sim/src/Point.cpp | 72 |
1 files changed, 0 insertions, 72 deletions
diff --git a/sim/src/Point.cpp b/sim/src/Point.cpp deleted file mode 100644 index 1f49774..0000000 --- a/sim/src/Point.cpp +++ /dev/null @@ -1,72 +0,0 @@ -#include <kurator/sim/Point.h> - -#include <cmath> - - -namespace kurator -{ -namespace sim -{ - - -double -Point::magnitude() const -{ - return std::sqrt(std::pow(x, 2) + std::pow(y, 2)); -} - - -double -Point::distance(const Point& other) const -{ - return std::sqrt(std::pow(other.x - x, 2) + std::pow(other.y - y, 2)); -} - - -double -Point::angle() const -{ - return std::atan2(y, x); // (+x, _) is 0 -} - - -Point -Point::rotate(const double angle) const -{ - return { - x * std::cos(angle) - y * std::sin(angle), - x * std::sin(angle) + y * std::cos(angle), - }; -} - - -Point -Point::scale(const double _scale) const -{ - return {x * _scale, y * _scale}; -} - - -Point -Point::normalized() const -{ - return scale(1.0 / magnitude()); -} - - -Point -Point::operator-(const Point& other) const -{ - return {x - other.x, y - other.y}; -} - - -Point -Point::operator+(const Point& other) const -{ - return {x + other.x, y + other.y}; -} - - -} // namespace sim -} // namespace kurator |