diff options
author | Aki <please@ignore.pl> | 2023-02-28 00:06:05 +0100 |
---|---|---|
committer | Aki <please@ignore.pl> | 2023-02-28 00:06:32 +0100 |
commit | 4e1f59b5c6689e38023f12daee7d5c6f3d4715e5 (patch) | |
tree | 38a06dbd1bfb596cb1cc1d1fceb9ec28e5b8f534 /sim/src/BaseBattle.cpp | |
parent | 5f59cc347bcfd2236f01532511974078aacde980 (diff) | |
download | kurator-4e1f59b5c6689e38023f12daee7d5c6f3d4715e5.zip kurator-4e1f59b5c6689e38023f12daee7d5c6f3d4715e5.tar.gz kurator-4e1f59b5c6689e38023f12daee7d5c6f3d4715e5.tar.bz2 |
Turrets will now start shooting when they can deal 1 dmg point
Previously they were shooting at 1% base damage range, meaning higher
damage turrets were cut off earlier.
Diffstat (limited to 'sim/src/BaseBattle.cpp')
0 files changed, 0 insertions, 0 deletions