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authorAki <please@ignore.pl>2023-01-12 00:24:37 +0100
committerAki <please@ignore.pl>2023-01-12 00:24:37 +0100
commitc632d5e6824603eb420a874095e8b30b9713e918 (patch)
tree6726c31b871baa6555ed913ce843a8ee2dccd814 /campaign/include
parentcb63d6d56637b887e38a45c6f2cd20044a59bc7c (diff)
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Implemented naive scenario editor based on groups and loadouts
Diffstat (limited to 'campaign/include')
-rw-r--r--campaign/include/kurator/campaign/Loadout.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/campaign/include/kurator/campaign/Loadout.h b/campaign/include/kurator/campaign/Loadout.h
index e528fd9..7a9bb9c 100644
--- a/campaign/include/kurator/campaign/Loadout.h
+++ b/campaign/include/kurator/campaign/Loadout.h
@@ -15,7 +15,7 @@ namespace campaign
struct Loadout
{
universe::ShipType type;
- std::vector<universe::TurretType> turrets;
+ std::vector<universe::TurretType> turrets = {};
};