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author | Aki <please@ignore.pl> | 2023-04-27 00:36:46 +0200 |
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committer | Aki <please@ignore.pl> | 2024-04-05 19:41:19 +0200 |
commit | 61d16477b01bcfbe8c3a481a232658ac60309f57 (patch) | |
tree | 06882f5a1b7bc987826610736a5b606883df69b9 /battles/src/scenarios.cpp | |
parent | 94d6d863e1b78766cdb5f286e3d9f374c02c5d33 (diff) | |
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Extracted KeepAtRange action
It seems an abstraction level is of some kind is needed here. One thing
to handle "AI", another to handle primitive commands and their
execution.
Diffstat (limited to 'battles/src/scenarios.cpp')
0 files changed, 0 insertions, 0 deletions