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author | Aki <please@ignore.pl> | 2022-11-12 13:43:54 +0100 |
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committer | Aki <please@ignore.pl> | 2022-11-12 13:43:54 +0100 |
commit | 0e57ea98049658b4d82488c43d71b4ced534c2af (patch) | |
tree | 4f3a9c3cecc138db77ab948db28fed2ce7792c29 /battles/src/BaseBattle.cpp | |
parent | 53d45e11743909b8816ef95f50ac1c2b6467a3b7 (diff) | |
download | kurator-0e57ea98049658b4d82488c43d71b4ced534c2af.zip kurator-0e57ea98049658b4d82488c43d71b4ced534c2af.tar.gz kurator-0e57ea98049658b4d82488c43d71b4ced534c2af.tar.bz2 |
Extracted basic implementation of concrete Battle
Diffstat (limited to 'battles/src/BaseBattle.cpp')
-rw-r--r-- | battles/src/BaseBattle.cpp | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/battles/src/BaseBattle.cpp b/battles/src/BaseBattle.cpp new file mode 100644 index 0000000..a9ac45c --- /dev/null +++ b/battles/src/BaseBattle.cpp @@ -0,0 +1,66 @@ +#include "BaseBattle.h" + +#include <cmath> +#include <memory> + +#include <entt/entity/registry.hpp> + +#include <kurator/battles/components.h> +#include <kurator/battles/Scenario.h> +#include <kurator/universe/ShipType.h> + + +namespace kurator +{ +namespace battles +{ + + +int total_teams_in(const Scenario& scenario); + + +BaseBattle::BaseBattle(const Scenario& scenario) : + _registry {}, + spawner {total_teams_in(scenario), 2.5, 0.1} +{ + for (const auto& ship : scenario.ships) { + const auto entity = _registry.create(); + _registry.emplace<universe::ShipType>(entity, ship.type); + _registry.emplace<Team>(entity, ship.team); + _registry.emplace<Transform>(entity, spawner.get(ship.team)); + } +} + + +entt::registry& +BaseBattle::registry() +{ + return _registry; +} + + +void +BaseBattle::update(const float dt) +{ + auto view = _registry.view<Transform>(); + for (auto&& [entity, transform] : view.each()) { + transform.position.x += 0.1 * dt * std::cos(transform.angle); + transform.position.y += 0.1 * dt * std::sin(transform.angle); + } +} + + +int +total_teams_in(const Scenario& scenario) +{ + int last_team = 0; + for (const auto& ship : scenario.ships) { + if (ship.team > last_team) + last_team = ship.team; + } + return last_team + 1; +} + + +} // namespace battles +} // namespace kurator |