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authorAki <please@ignore.pl>2023-04-20 23:11:51 +0200
committerAki <please@ignore.pl>2024-04-05 19:41:19 +0200
commit727ae858a73f4c36bf253a873530dc4dd78c498f (patch)
treec315ba6971cc7c6c78d32027b58c497254ed3452
parent4c59478ee980a4c909151778ff620bbf59034d57 (diff)
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Moved most of popups-related stuff to one compilation unit
-rw-r--r--kurator/CMakeLists.txt2
-rw-r--r--kurator/src/Battle.cpp35
-rw-r--r--kurator/src/components.h12
-rw-r--r--kurator/src/markers.cpp2
-rw-r--r--kurator/src/popups.cpp (renamed from kurator/src/PopupEmitter.cpp)30
-rw-r--r--kurator/src/popups.h (renamed from kurator/src/PopupEmitter.h)17
6 files changed, 51 insertions, 47 deletions
diff --git a/kurator/CMakeLists.txt b/kurator/CMakeLists.txt
index 04e0c19..8cf63dd 100644
--- a/kurator/CMakeLists.txt
+++ b/kurator/CMakeLists.txt
@@ -13,7 +13,7 @@ add_executable(
src/markers.cpp
src/Mouse.cpp
src/Pause.cpp
- src/PopupEmitter.cpp
+ src/popups.cpp
src/projectiles.cpp
src/ScenarioEditor.cpp
src/SceneBuilder.cpp
diff --git a/kurator/src/Battle.cpp b/kurator/src/Battle.cpp
index 1d0f872..5434eb2 100644
--- a/kurator/src/Battle.cpp
+++ b/kurator/src/Battle.cpp
@@ -22,7 +22,7 @@
#include "inspect.h"
#include "markers.h"
#include "Pause.h"
-#include "PopupEmitter.h"
+#include "popups.h"
#include "projectiles.h"
#include "Session.h"
#include "Summary.h"
@@ -78,7 +78,6 @@ time_controls(const char* id, float& time_factor)
static void progress_timers(sim::State& ctx);
-static void move_ui_pops(sim::State& ctx);
static void blink_crosses(sim::State& ctx);
@@ -94,7 +93,7 @@ Battle::update()
simulation_base(ctx);
update_markers(ctx, controller);
progress_timers(ctx);
- move_ui_pops(ctx);
+ animate_popups(ctx);
blink_crosses(ctx);
animate_projectiles(ctx);
balance.update(ctx.registry);
@@ -119,21 +118,6 @@ progress_timers(sim::State& ctx)
void
-move_ui_pops(sim::State& ctx)
-{
- auto pops = ctx.registry.view<PopMove, UIOffset>();
- for (auto&& [entity, pop, offset] : pops.each()) {
- const auto speed = pop.speed.scale(ctx.clock.ui);
- offset.x += speed.x;
- offset.y += speed.y;
- const auto damp = pop.speed.scale(pop.damp).scale(ctx.clock.ui);
- pop.speed.x -= damp.x;
- pop.speed.y -= damp.y;
- }
-}
-
-
-void
blink_crosses(sim::State& ctx)
{
auto crosses = ctx.registry.view<Cross>();
@@ -147,7 +131,6 @@ blink_crosses(sim::State& ctx)
static void draw_crosses(const sim::State& ctx);
-static void draw_pops(const sim::State& ctx);
void
@@ -160,7 +143,7 @@ Battle::draw() const
draw_crosses(ctx);
draw_projectiles(ctx);
draw_markers(ctx);
- draw_pops(ctx);
+ draw_popups(ctx);
controller.draw(ctx);
balance.draw();
}
@@ -191,18 +174,6 @@ draw_crosses(const sim::State& ctx)
void
-draw_pops(const sim::State& ctx)
-{
- auto pops = ctx.registry.view<CenteredText, sim::Transform, UIOffset>();
- for (const auto& [entity, text, transform, offset] : pops.each()) {
- const auto screen = ctx.camera.to_screen(transform.position);
- const auto pos = screen.subtract(text.width/2, text.font_size/2) + offset;
- DrawText(text.text.c_str(), pos.x, pos.y, text.font_size, text.color);
- }
-}
-
-
-void
Battle::on_end(const sim::End&)
{
if (report)
diff --git a/kurator/src/components.h b/kurator/src/components.h
index 51e91e3..7f42107 100644
--- a/kurator/src/components.h
+++ b/kurator/src/components.h
@@ -27,18 +27,6 @@ struct CenteredText
};
-struct UIOffset : public engine::Point
-{
-};
-
-
-struct PopMove
-{
- engine::Point speed;
- double damp;
-};
-
-
struct Cross
{
double phase;
diff --git a/kurator/src/markers.cpp b/kurator/src/markers.cpp
index e46a751..d3fe01f 100644
--- a/kurator/src/markers.cpp
+++ b/kurator/src/markers.cpp
@@ -16,7 +16,7 @@
#include "colors.h"
#include "Controller.h"
-#include "PopupEmitter.h"
+#include "popups.h"
namespace kurator
diff --git a/kurator/src/PopupEmitter.cpp b/kurator/src/popups.cpp
index 886bbfd..d14a982 100644
--- a/kurator/src/PopupEmitter.cpp
+++ b/kurator/src/popups.cpp
@@ -1,4 +1,4 @@
-#include "PopupEmitter.h"
+#include "popups.h"
#include <string>
@@ -7,6 +7,7 @@
#include <kurator/engine/Point.h>
#include <kurator/sim/components.h>
+#include <kurator/sim/State.h>
#include "components.h"
@@ -35,4 +36,31 @@ PopupEmitter::emit(entt::registry& registry, const sim::Transform& transform, co
}
+void
+animate_popups(sim::State& ctx)
+{
+ auto pops = ctx.registry.view<PopMove, UIOffset>();
+ for (auto&& [entity, pop, offset] : pops.each()) {
+ const auto speed = pop.speed.scale(ctx.clock.ui);
+ offset.x += speed.x;
+ offset.y += speed.y;
+ const auto damp = pop.speed.scale(pop.damp).scale(ctx.clock.ui);
+ pop.speed.x -= damp.x;
+ pop.speed.y -= damp.y;
+ }
+}
+
+
+void
+draw_popups(const sim::State& ctx)
+{
+ auto pops = ctx.registry.view<CenteredText, sim::Transform, UIOffset>();
+ for (const auto& [entity, text, transform, offset] : pops.each()) {
+ const auto screen = ctx.camera.to_screen(transform.position);
+ const auto pos = screen.subtract(text.width/2, text.font_size/2) + offset;
+ DrawText(text.text.c_str(), pos.x, pos.y, text.font_size, text.color);
+ }
+}
+
+
} // namespace kurator
diff --git a/kurator/src/PopupEmitter.h b/kurator/src/popups.h
index 4b6228d..49f85d3 100644
--- a/kurator/src/PopupEmitter.h
+++ b/kurator/src/popups.h
@@ -3,6 +3,7 @@
#include <entt/entt.hpp>
#include <kurator/sim/components.h>
+#include <kurator/sim/State.h>
namespace kurator
@@ -17,4 +18,20 @@ struct PopupEmitter
};
+struct PopMove
+{
+ engine::Point speed;
+ double damp;
+};
+
+
+struct UIOffset : public engine::Point
+{
+};
+
+
+void animate_popups(sim::State& ctx);
+void draw_popups(const sim::State& ctx);
+
+
} // namespace kurator