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authorAki <please@ignore.pl>2023-12-30 03:02:56 +0100
committerAki <please@ignore.pl>2023-12-30 03:02:56 +0100
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<meta name="author" content="aki">
<meta name="tags" content="programming, tutorial, error handling, errors, exceptions">
<meta name="published-on" content="2022-04-28T19:00:00+02:00">
-<meta name="last-modified-on" content="2023-06-17T22:27:00+02:00">
+<meta name="last-modified-on" content="2022-06-17T22:27:00+02:00">
<link rel="icon" type="image/png" href="favicon.png">
<link rel="stylesheet" href="style.css">
<title>Different Ways of Reporting Errors</title>
-<nav><p><a href="https://ignore.pl">ignore.pl</a></p></nav>
+<header>
+<nav><a href="https://ignore.pl">ignore.pl</a></nav>
+<time>28 April 2022</time>
+<h1>Different Ways of Reporting Errors</h1>
+</header>
<article>
-<h1>Different Ways of Reporting Errors</h1>
-<p class="subtitle">Published on 2022-04-28 19:00:00+02:00, last modified on 2022-06-17 22:27:00+02:00
<p>Errors are a key component of writing software - programs, libraries, scripts, you name it. We need to check for
them, catch them, mitigate, log, and finally create. In this article, I want to give you an overview of various methods
of that last activity - creating errors - sometimes also called raising or throwing, especially when the errors are