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authorAki <please@ignore.pl>2024-07-19 23:55:23 +0200
committerAki <please@ignore.pl>2024-07-19 23:55:23 +0200
commit87c8a5e8955a57e6365adb4aa64575308b17c47d (patch)
tree96bac7ab83434cbd21dab9e58921e45c2cb7d830 /db/c++.lua
parentd6189e60851ff347c8c11812025232621f54096e (diff)
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Use multiset-like data structure for storing headers
This looks like an overkill because it is one. The space and time complexity of the multiset structure is rather bad. At this point it stays mostly because of sunk cost fallacy. It will provide OK abstraction layer to build the rest of this forsaken project.
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