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author | Aki <please@ignore.pl> | 2021-05-07 00:48:15 +0200 |
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committer | Aki <please@ignore.pl> | 2021-05-07 00:48:15 +0200 |
commit | c4204bab19b11e0dc498f936012010331a9828d3 (patch) | |
tree | 2b4eeb95a7efea0e650f91c06254897ea61cc0c7 | |
parent | e4134a5e2523f66b8109e6d21143c064836e6c5f (diff) | |
download | field-c4204bab19b11e0dc498f936012010331a9828d3.zip field-c4204bab19b11e0dc498f936012010331a9828d3.tar.gz field-c4204bab19b11e0dc498f936012010331a9828d3.tar.bz2 |
Added battle names to recent page
-rw-r--r-- | page.css | 39 | ||||
-rw-r--r-- | recent.tmpl | 14 |
2 files changed, 30 insertions, 23 deletions
@@ -31,21 +31,6 @@ h2 { padding: 0.2em 0.5em; } -table { - width: 100%; - border: 1px solid #59595b; - padding: 0.2em; - border-spacing: 0; -} - -table td:last-child { - text-align: right; -} - -tr:hover { - background: #353331; -} - a:link { color: #a96e3d; } @@ -72,4 +57,26 @@ footer { color: #777; font-size: 80%; padding: 1em; -}
\ No newline at end of file +} + +.recent-item .id { + color: #555; + font-size: 80% +} + +.recent-item > header { + text-align: inherit; +} + +.recent-item > header > .last-modified { + float: right; +} + +.recent-item { + padding: 0.2em; + border-bottom: 1px solid #242529; +} + +.recent-item:hover { + background: #1e1f23; +} diff --git a/recent.tmpl b/recent.tmpl index 14b8bba..6d20a8c 100644 --- a/recent.tmpl +++ b/recent.tmpl @@ -12,15 +12,15 @@ <section> <h2>Recent</h2> -<table> {{range .}} - <tr> - <td><a href="/view/{{.Id}}">{{.Id}}</a> - <td>some wrecks - <td>some grids - <td>{{.LastModified.Format "January 02, 2006 15:04 UTC"}} +<div class="recent-item"> + <header> + <a href="/view/{{.Id}}">{{.Name}}</a> + <span class="last-modified">{{.LastModified.Format "January 02, 2006 15:04 UTC"}}</span> + </header> + <span class="id">{{.Id}}</span> +</div> {{end}} -</table> <h2>About</h2> <p><strong>Derelict</strong> is a tool for 3D visualizations of after the battle wreckage fields for EVE Online. Main aim of the project is to create a toolset for creators and services to present battles as 3D visualizations to their |