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derelict/derelict-prototype
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Prototype JavaScript implementation of Derelict 3D visualizations
Aki
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Author
2021-04-09
Made sure that timeline can always expire all wrecks
Aki
2021-04-09
Added expired wrecks and extended timeline-based styles
Aki
2021-04-09
Moved labels to separate elements
Aki
2021-04-09
Added group id to dataset of wreck elements
Aki
2021-04-09
Added GPLv3 license file and copyright NOTICE file
Aki
2021-04-07
Removed obsolete trace log
Aki
2021-04-07
Added stub grid selector
Aki
2021-04-07
Removed duplicated argument for position
Aki
2021-04-07
Moved grid helper to skirmishgrid
Aki
2021-04-07
Timeline is now time-based instead of kill
Aki
2021-04-06
Refactored center calculation
Aki
2021-04-06
Refactored clustering
Aki
2021-04-06
Moved label a bit
Aki
2021-04-06
Added pycache and json files to ignore list
Aki
2021-04-06
Added teams to visualization
Aki
2021-04-06
Forced cache in ship type id requests
Aki
2021-04-06
Added more camera movements
Aki
2021-04-06
Made labels more distinct
Aki
2021-04-05
Added ship type id resolution for labels
Aki
2021-04-05
Added stub of labels
Aki
2021-04-05
Added killmail opening
Aki
2021-04-05
Added toolbar to html layout
Aki
2021-04-05
Refactored wreck icon loading
Aki
2021-04-05
Cleaned-up Wreck creation
Aki
2021-04-05
Prepared parts of code for clean-up
Aki
2021-04-04
Added simplistic timeline
Aki
2021-04-04
Added simple clustering
Aki
2021-04-04
Killmails are loaded from json from params
Aki
2021-04-02
Added fancy skybox from old EVE
Aki
2021-04-02
Wrecks are now automatically translated
Aki
2021-04-02
Added retrieval of hard-coded killmails
Aki
2021-04-01
Switched to use Fetch API
Aki
2021-04-01
Adjusted wreck icon
Aki
2021-04-01
Adjusted camera and scaling
Aki
2021-03-31
Added wreck icon
Aki
2021-03-31
Added resize event and adjusted overall scalling
Aki
2021-03-30
Initial commit
Aki