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#include <memory>
#include <raylib.h>
#ifdef PLATFORM_WEB
#include <emscripten/emscripten.h>
#endif
#include "Game.h"
#include "Globals.h"
#include "TitleScreen.h"
Game g_game;
void Loop();
int main()
{
InitWindow(800, 600, "Bullet Hell 2022");
g_game.set(std::make_unique<TitleScreen>());
#ifdef PLATFORM_WEB
emscripten_set_main_loop(Loop, 0, 1);
#else
SetTargetFPS(60);
while (!WindowShouldClose())
Loop();
#endif // PLATFORM_WEB
CloseWindow();
}
void Loop()
{
g_game.update(GetFrameTime());
BeginDrawing();
g_game.draw();
EndDrawing();
}
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