summaryrefslogtreecommitdiffhomepage
path: root/Enemy.h
AgeCommit message (Collapse)Author
2022-04-26Implemented simple scoring systemAki
2022-04-20Streamlined enemy compositionAki
2022-04-19Created factory to handle enemy creationAki
2022-04-18Added simple behaviours for enemiesAki
I don't quite like FallingAndOscillating approach. Perhaps it will be better to just make it a list/vector in the enemy to allow for composition.
2022-04-18Playing around with enemies, added dumb pos manipulationAki
2022-04-18Added naive enemyAki
This reminds me ECS a bit too much but I don't think I want to implement one right now...