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2022-04-18Added simple behaviours for enemiesAki
I don't quite like FallingAndOscillating approach. Perhaps it will be better to just make it a list/vector in the enemy to allow for composition.
2022-04-18Playing around with enemies, added dumb pos manipulationAki
2022-04-18Added naive enemyAki
This reminds me ECS a bit too much but I don't think I want to implement one right now...