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authorAki <please@ignore.pl>2022-04-18 20:14:53 +0200
committerAki <please@ignore.pl>2022-04-18 20:15:05 +0200
commitbbec07ab3de333649d14a64fa01f7e8ad6d56c58 (patch)
tree06a4cb6e677388da4865075229e4db4090418b83 /Generator.h
parenta5f91f4d56106112565239c283441432c443c4d2 (diff)
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Added naive enemy
This reminds me ECS a bit too much but I don't think I want to implement one right now...
Diffstat (limited to 'Generator.h')
-rw-r--r--Generator.h12
1 files changed, 11 insertions, 1 deletions
diff --git a/Generator.h b/Generator.h
index 5beef2c..1679055 100644
--- a/Generator.h
+++ b/Generator.h
@@ -1,8 +1,18 @@
#pragma once
+#include <memory>
-struct Generator
+#include <raylib.h>
+
+
+class Generator
{
+public:
virtual ~Generator() = default;
virtual void update(float dt) = 0;
+ void attach(std::shared_ptr<Vector2> origin);
+ void detach();
+ Vector2 position() const;
+protected:
+ std::shared_ptr<Vector2> m_origin;
};