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author | Aki <please@ignore.pl> | 2022-04-18 10:25:21 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-18 10:25:21 +0200 |
commit | 8209bbaf2a046199b9c65438fb4454ce01b42500 (patch) | |
tree | 7bddc234a27afe9e6443b41999edcf4fef56b74b /GameScreen.h | |
parent | 162ab6e923cf0c065449cfc248102b5b92fac8a7 (diff) | |
download | bullethell2022-8209bbaf2a046199b9c65438fb4454ce01b42500.zip bullethell2022-8209bbaf2a046199b9c65438fb4454ce01b42500.tar.gz bullethell2022-8209bbaf2a046199b9c65438fb4454ce01b42500.tar.bz2 |
Exported player to own class
Diffstat (limited to 'GameScreen.h')
-rw-r--r-- | GameScreen.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/GameScreen.h b/GameScreen.h index b821d0c..2b5152f 100644 --- a/GameScreen.h +++ b/GameScreen.h @@ -4,6 +4,7 @@ #include "Bullets.h" #include "ExampleGenerator.h" +#include "Player.h" #include "Screen.h" @@ -14,7 +15,7 @@ public: void update(float dt) override; void draw() override; private: - Vector2 m_pos; + Player m_player; ExampleGenerator m_generator; ConstantVelocitySystem m_const; }; |