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authorAki <please@ignore.pl>2022-04-22 19:53:36 +0200
committerAki <please@ignore.pl>2022-04-22 19:53:36 +0200
commit38df088b80cb6c159eb9941cf6d3c0a8492e65ee (patch)
treea0191edaa4f6ba9ba776180063db99a12da1d941 /GameScreen.cpp
parent804e71083e4df85c4f0692553de3084f0ed4cd9a (diff)
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Added invulnerability timer and death screen
Diffstat (limited to 'GameScreen.cpp')
-rw-r--r--GameScreen.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/GameScreen.cpp b/GameScreen.cpp
index f813a60..1a8795f 100644
--- a/GameScreen.cpp
+++ b/GameScreen.cpp
@@ -5,6 +5,8 @@
#include <raylib.h>
+#include "Globals.h"
+#include "OverScreen.h"
#include "Stage.h"
@@ -20,6 +22,8 @@ void
GameScreen::update(const float dt)
{
m_stage->update(dt);
+ if (m_stats->lifes < 0)
+ g_game.set(std::make_unique<OverScreen>(m_stats));
}