summaryrefslogtreecommitdiffhomepage
path: root/Game.h
diff options
context:
space:
mode:
authorAki <please@ignore.pl>2022-04-18 20:14:53 +0200
committerAki <please@ignore.pl>2022-04-18 20:15:05 +0200
commitbbec07ab3de333649d14a64fa01f7e8ad6d56c58 (patch)
tree06a4cb6e677388da4865075229e4db4090418b83 /Game.h
parenta5f91f4d56106112565239c283441432c443c4d2 (diff)
downloadbullethell2022-bbec07ab3de333649d14a64fa01f7e8ad6d56c58.zip
bullethell2022-bbec07ab3de333649d14a64fa01f7e8ad6d56c58.tar.gz
bullethell2022-bbec07ab3de333649d14a64fa01f7e8ad6d56c58.tar.bz2
Added naive enemy
This reminds me ECS a bit too much but I don't think I want to implement one right now...
Diffstat (limited to 'Game.h')
0 files changed, 0 insertions, 0 deletions