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authorAki <please@ignore.pl>2022-04-17 01:07:35 +0200
committerAki <please@ignore.pl>2022-04-17 01:34:10 +0200
commit28ed6105138e43b50ed2ef88ed08d09d48d9d660 (patch)
tree9121155c7dbbe3020fa625c4e25dc48299038b2a /Game.cpp
parenteb90e2e2d220b770f6b59dfad4315b477901a24d (diff)
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Fleshed out skeleton with Game and Screen classes
Diffstat (limited to 'Game.cpp')
-rw-r--r--Game.cpp32
1 files changed, 32 insertions, 0 deletions
diff --git a/Game.cpp b/Game.cpp
new file mode 100644
index 0000000..13790d5
--- /dev/null
+++ b/Game.cpp
@@ -0,0 +1,32 @@
+#include "Game.h"
+
+#include <memory>
+#include <utility>
+
+#include <raylib.h>
+
+#include "Screen.h"
+
+
+void
+Game::set(std::unique_ptr<Screen> screen)
+{
+ m_screen = std::move(screen);
+}
+
+
+void
+Game::update(const float dt)
+{
+ if (m_screen)
+ m_screen->update(dt);
+}
+
+
+void
+Game::draw()
+{
+ ClearBackground(BLACK);
+ if (m_screen)
+ m_screen->draw();
+}