1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
|
-- `Selector` (Element)
-- Used in Menu for selecting various things from list. Works for each Controller set or globally.
--[[
How to use `Selector` in `Menu` config file?
selector:new(menu)
:setPosition(x, y)
:set("list", require "file_with_list")
:set("global", true/false) -- true: single selector; false: selector for each controller set present
]]
Selector = {
parent,
x = 0,
y = 0,
focused = false,
global = false,
list,
sets,
locks,
selections
}
-- Constructor
function Selector:new(parent)
local o = {}
setmetatable(o, self)
self.__index = self
o.parent = parent
o.list = {}
o.sets = {}
o.locks = {}
o.selections = {}
return o
end
-- Position
function Selector:getPosition()
return self.x, self.y
end
function Selector:setPosition(x,y)
self.x, self.y = x, y
return self
end
-- General setter for Menu configuration files
function Selector:set(name, func)
if type(name) == "string" and func ~= nil then
self[name] = func
end
return self
end
-- Selecting functions
function Selector:getSelection(n) end
function Selector:next(n) end
function Selector:previous(n) end
-- Menu callbacks
function Selector:focus() -- Called when Element gains focus
self.focused = true
return true
end
function Selector:blur() -- Called when Element loses focus
self.focused = false
end
-- LÖVE2D callbacks
function Selector:draw(scale) end
function Selector:update(dt) end
-- Controller callbacks
function Selector:controlpressed(set, action, key) end
function Selector:controlreleased(set, action, key) end
return Selector
|