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-- Spritesheet for character portraits
-- Original size: 331x199 (say what?)
-- Single size: 32x32 1px border merged between
local w, h = 331, 199
return {
empty = {
normal = love.graphics.newQuad(298,133,32,32,w,h),
active = love.graphics.newQuad(298,166,32,32,w,h)
},
frog = {
normal = love.graphics.newQuad( 1, 1,32,32,w,h),
active = love.graphics.newQuad( 1, 34,32,32,w,h)
},
lonestar = {
normal = love.graphics.newQuad( 34, 1,32,32,w,h),
active = love.graphics.newQuad( 34, 34,32,32,w,h)
},
leon = {
normal = love.graphics.newQuad( 67, 1,32,32,w,h),
active = love.graphics.newQuad( 67, 34,32,32,w,h)
},
coco = {
normal = love.graphics.newQuad( 1, 67,32,32,w,h),
active = love.graphics.newQuad( 1,100,32,32,w,h)
},
derpl = {
normal = love.graphics.newQuad(100, 67,32,32,w,h),
active = love.graphics.newQuad(100,100,32,32,w,h)
},
voltar = {
normal = love.graphics.newQuad(265, 1,32,32,w,h),
active = love.graphics.newQuad(265, 34,32,32,w,h)
},
yuri = {
normal = love.graphics.newQuad( 67, 67,32,32,w,h),
active = love.graphics.newQuad( 67,100,32,32,w,h)
},
clunk = {
normal = love.graphics.newQuad(232, 1,32,32,w,h),
active = love.graphics.newQuad(232, 34,32,32,w,h)
}
}
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