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Timer = require "not.Trigger":extends()
function Timer:new (delay)
Timer.__super.new(self)
self.delay = delay
self.left = 0
self.active = false
self.restart = false
end
function Timer:start ()
self.left = self.delay
self.active = true
end
function Timer:update (dt)
if self.active then
if self.left < 0 then
self:emit()
self.active = false
if self.restart then
self:start()
end
else
self.left = self.left - dt
end
end
end
return Timer
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