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--- `Element`
-- Empty element used inside `Menu`.
Element = require "not.Object":extends()

function Element:new (parent)
	self.parent = parent
	self.x = 0
	self.y = 0
end

-- TODO: Element's getSize is temporary. Create BoxElement and move it there.
function Element:getSize ()
	return 0, 0
end

function Element:getPosition ()
	return self.x, self.y
end

function Element:setPosition (x, y)
	self.x = x or 0
	self.y = y or 0
	return self
end

function Element:set (name, func)
	if type(name) == "string" and func ~= nil then
		self[name] = func
	end
	return self
end

--- Called when menu tries to focus on this element.
-- If it will return false then menu will skip element and go to next in list.
function Element:focus ()
	return false
end

--- Called when Element loses focus.
function Element:blur () end

-- LÖVE2D callbacks
function Element:draw (scale) end
function Element:update (dt) end

-- Controller callbacks
function Element:controlpressed (set, action, key) end
function Element:controlreleased (set, action, key) end

return Element