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--- `Decoration`
-- Positioned sprite used to decorate maps with additional graphics.
Decoration = {
world = --[[not.World]]nil,
x = 0,
y = 0
}
-- `Decoration` is a child of `Sprite`.
require "not.Sprite"
Decoration.__index = Decoration
setmetatable(Decoration, Sprite)
-- Constructor of `Decoration`.
function Decoration:new (x, y, imagePath)
local o = setmetatable({}, self)
o:init(x, y, imagePath)
return o
end
-- Initializator of `Decoration`.
function Decoration:init (x, y, imagePath)
Sprite.init(self, imagePath)
self:setPosition(x, y)
end
-- Position-related methods.
function Decoration:getPosition ()
return self.x, self.y
end
function Decoration:setPosition (x, y)
self.x, self.y = x, y
end
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