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-- The abyss of the alpha.
-- Animations
local animations_small = {
default = {
frames = 20,
repeated = true
}
}
local animations_big = {
default = {
frames = 20,
repeated = true
}
}
for i=1,10 do
local a = love.graphics.newQuad(i*118-118, 0, 118,51, 1180,51)
animations_big.default[i*2-1] = a
animations_big.default[i*2] = a
local a = love.graphics.newQuad(i*60-60, 0, 60,20, 600,20)
animations_small.default[i*2-1] = a
animations_small.default[i*2] = a
end
-- Map data
return {
-- GENERAL
name = "alpha abyss",
theme = "alpha.ogg",
center_x = 0,
center_y = -80,
width = 360,
height = 240,
-- RESPAWN POINTS
respawns = {
{x = -30, y = 0},
{x = 30, y = 0},
{x = 0, y = 0},
{x = -120, y = -50},
{x = 120, y = -50},
{x = 0, y = -75}
},
-- GRAPHICS
clouds = false,
background = "assets/backgrounds/alpha-1.png",
platforms = {
{
x = -60,
y = 0,
shape = {0,0, 117,0, 101,50, 16,50},
sprite = "assets/platforms/alpha-big.png",
animations = animations_big
},
{
x = -145,
y = -50,
shape = {0,0, 59,0, 59,19, 0,19},
sprite = "assets/platforms/alpha-small.png",
animations = animations_small
},
{
x = 85,
y = -50,
shape = {0,0, 59,0, 59,19, 0,19},
sprite = "assets/platforms/alpha-small.png",
animations = animations_small
},
{
x = -30,
y = -80,
shape = {0,0, 59,0, 59,19, 0,19},
sprite = "assets/platforms/alpha-small.png",
animations = animations_small
}
},
decorations = {}
}
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