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-- `Element`
-- Empty element for `Menu` creation. Can be anything.
Element = {
x = 0,
y = 0,
parent
}
function Element:new(parent)
local o = {}
setmetatable(o, self)
self.__index = self
o.parent = parent
return o
end
function Element:delete() end -- deletes Element
function Element:getPosition() return self.x, self.y end -- gives x,y of Element
function Element:setPosition(x,y)
self.x, self.y = x, y
return self
end
function Element:set(name, func)
if type(name) == "string" and func ~= nil then
self[name] = func
end
return self
end
-- Menu callbacks
function Header:focus(next) -- Called when Element gains focus
if next and self.parent then
self.parent:next()
else
self.parent:previous()
end
end
function Element:blur() end -- Called when Element loses focus
-- LÖVE2D callbacks
function Element:draw(scale) end
function Element:update(dt) end
-- Controller callbacks
function Element:controlpressed(set, action, key) end
function Element:controlreleased(set, action, key) end
return Element
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