1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
|
local menu = ...
local button = require "button"
local selector = require "selector"
local element = require "element"
local width, height = love.graphics.getWidth()/getRealScale(), love.graphics.getHeight()/getRealScale()
local bx = width/2-29
local naut_selector = selector:new(menu)
local start_button = button:new(menu)
return {
naut_selector
:setPosition(width/2,60)
:setMargin(8)
:setSize(32, 32)
:set("list", require "nautslist")
:set("global", false)
:set("icons_i", love.graphics.newImage("assets/portraits.png"))
:set("icons_q", require "nautsicons")
:init()
,
start_button
:setText("Force start")
:setPosition(bx,134)
:set("active", function (self)
local nauts = naut_selector:getFullSelection(false)
if #nauts > 1 then
changeScene(World:new(MAP, nauts))
else
self:blink()
end
end)
,
button:new(menu)
:setText("Go back")
:setPosition(bx,150)
:set("active", function (self)
self.parent:load("menuhost")
end)
,
element:new(menu)
:setPosition(bx, 101)
:set("the_final_countdown", 9)
:set("draw", function (self, scale)
if self.the_final_countdown ~= 9 then
local x,y = self:getPosition()
local countdown = math.max(1, math.ceil(self.the_final_countdown))
love.graphics.setColor(255, 255, 255, 255)
love.graphics.setFont(Font)
love.graphics.print("Autostart in:", (x-16)*scale, (y+10)*scale, 0, scale, scale)
love.graphics.setFont(Bold)
love.graphics.printf(countdown, (x+40)*scale, (y)*scale, 36, "center", 0, scale, scale)
end
end)
:set("update", function (self, dt)
local total = #naut_selector:getFullSelection(false)
if total > 1 then
self.the_final_countdown = self.the_final_countdown - dt
else
self.the_final_countdown = 9
end
if self.the_final_countdown < 0 then
start_button:active()
end
end)
,
}
|