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-- `Button`
-- Button used in `Menu`
Button = {
text = "button",
focused = false,
x = 0,
y = 0
}
function Button:new(text)
local o = {}
setmetatable(o, self)
self.__index = self
o.text = text or self.text
return o
end
function Button:setPosition(x, y)
self.x = x or 0
self.y = y or 0
return self
end
function Button:getPosition() return self.x,self.y end
function Button:focus()
self.focused = true
end
function Button:blur()
self.focused = false
end
function Button:active() end
function Button:set(name, func)
if type(name) == "string" and type(func) == "function" then
self[name] = func
end
return self
end
function Button:draw(scale)
local x,y = self:getPosition()
if self.focused then
love.graphics.setColor(255, 128, 0, 255)
else
love.graphics.setColor(255, 255, 255, 255)
end
love.graphics.print(self.text, x*scale, y*scale, 0, scale, scale)
end
function Button:update(dt) end
function Button:controlpressed(set, action, key)
if action == "attack" and self.focused then
self:active()
end
end
function Button:controlreleased(set, action, key) end
return Button
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