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2017-05-26Reviewed Ray which was way older than rest of stuff; moved to new oop moduleAki
2017-05-26Rest of entities moved to new oop module; testedAki
2017-05-26Random changed to use love libAki
2017-05-26Halfway through with moving to new OOP moduleAki
2017-04-08Moved configs from root directory to config directoryAki
2017-04-07Maps and nauts list moved to configAki
Implemented functions to create icons list for them Changed so game uses these functions now
2017-04-07Moved menu elements to /not/Aki
2017-04-07Moved map configs to config directoryAki
2017-04-07Moved menu configs to subdirectoryAki
2017-04-06Camera moved to /not/ and cleaned-up a bitAki
2017-04-06Controller moved to /not/ and cleaned-up a bit.Aki
2017-04-06Settings moved to /not/, cleaned-up a bitAki
2017-04-06Menu cleaned-up and moved to /not/Aki
Menu is now similar to new code Menu.load => Menu.open
2017-04-06Moved music.lua, cleaned-up its code; Fixed requires for main, World and MenuAki
2017-04-06World clean-up init and tableAki
2017-04-06Moved damping back to Hero from PlayerAki
2017-04-06Hotfix for destroyed body crashAki
2017-04-06Hero.alive -> Hero.isAlive; World.init methodAki
2017-04-06Controller-related methods and variables in Player renamedAki
2017-04-05Hero no longer uses controler-related functions/methodsAki
2017-04-05Moved most player-input-related methods from Hero to PlayerAki
2017-04-05Some of World's create methods are now following new parameter orders of ↵Aki
entities constructors
2017-04-04First steps to move player-input logics into Player from HeroAki
2017-04-04Combo is held the same way as shown nowAki
2017-04-04Kek, never commit late night. Fail statement back to not.Hero.updateAki
2017-04-04Punching method renamed, updated to use new stuffAki
2017-04-03Renamed jumping-related variables, removed obsoletes.Aki
2017-04-03Maximum combo increased to 990Aki
2017-04-03Missed applyLinearImpulse in HeroAki
2017-04-03Created physics functions to influence PhysicalBody; changed Hero to use ↵Aki
them. Comments.
2017-04-03Testing if body isn't destroyed in PhysicalBody's updateAki
2017-04-03World comments, other comments, todosAki
2017-04-03Hero use direct parent's update rather than distant relative's oneAki
2017-04-03Effect is now child of Decoration. Uses Sprite methods and Decoration ↵Aki
positioning
2017-04-03Cloud is now child of Decoration; reworked majority of its contentAki
2017-04-03Decoration properly inherits from SpriteAki
2017-04-03Platform is now child of PhysicalBodyAki
2017-04-03Setting group differently, moved debug draw to PhysicalBody from HeroAki
2017-04-03Position, Fixture, Body init moved from Hero to PhysicalBodyAki
2017-03-20Hero.nextFrame -> Hero.goToNextFrameAki
2017-03-19Debug is obsolete in not.SpriteAki
2017-03-19Moving draw away to abstract classesAki
2017-03-19Comments, todos, pretty uselessAki
2017-03-19Spaces!Aki
2017-03-19No constructors for abstractsAki
2017-03-19Added tempalte for not.PlayerAki
2017-03-19Small changes, commentsAki
2017-03-19Initializers in PhysicalBody, Hero and SpriteAki
2017-03-19Night commit, added PhysicalBody, newImage to spriteAki
2017-03-17Ray renamed and movedAki