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2017-09-21Debug drawing for TrapsAki
2017-09-21Removed obsolete hotfix for clashes in TrapsAki
2017-09-21Changed Trap collision category, added category constants to Box2D callbacksAki
2017-09-21Flames animations moved to separate config fileAki
2017-09-21Yeah, commit for commentAki
2017-09-20Removed obsolete create methodsAki
2017-09-20buildMap is now a little bit more configurableAki
2017-09-20Removed obsolete verbose call of addFixtureAki
2017-09-20Added fadein and fadeout methods to TrapAki
2017-09-20Moved most important parts from createFlame to TrapAki
2017-09-19Added empty Trap classAki
2017-09-14Prototyped trap map hazard (flames on 205)Aki
2017-09-14Added crude way to toggle Sprite drawingAki
2017-09-14Added missing super constructorAki
2017-09-14Timer now inherits after TriggerAki
2017-09-14Added Timer and Trigger classesAki
2017-09-13I think this should properly place animated backgroundsAki
2017-09-13Camera and Layers now properly handle different resolution ratiosAki
2017-09-13Another attempt to fix real scaling bugAki
2017-09-13Fixed background bug on non-16:9 screensAki
2017-09-13Fixed typoAki
2017-09-13Viewports dimensions should be scaledAki
2017-09-13Hotfix for animated backgroundsAki
2017-09-13Obsolete print removed from CloudGenAki
2017-09-13Notes on cloud positions randomization for future selfAki
2017-09-13Clouds now generates a little bit less often and timer won't go down much bel...Aki
2017-09-13CloudGenerators now can be configured to use layer with ratioAki
2017-09-13> inb4 Multiple generatorsAki
2017-09-13Clouds are now counted, their number is limited and can be configuredAki
2017-09-13CloudGenerator's atlas and quads are loaded from map configAki
2017-09-13CloudGenerator is now treated as EntityAki
2017-09-13Background layers now use ratio from map configAki
2017-09-13Added named layers for World, added layers iterator, layers are now drawn in ...Aki
2017-09-13Another clean-up in World. Comments, moving stuff around.Aki
2017-09-13Layers initialization moved to separate methodAki
2017-09-12Removed obsolete offsets and scale from draw of Sprites and childrenAki
2017-09-12Scaled Layers drawing (slow)Aki
2017-09-12Simplified Ray for nowAki
2017-09-12Background now should accept animationsAki
2017-09-12Added renderToWith to shorten using Camera with LayersAki
2017-09-12Rays working almost properly with new CameraAki
2017-09-12Removed obsolete scaled methods from CameraAki
2017-09-12Individual layer scaling and scaled down layersAki
2017-09-12Draw debugging utilities using scaled cameraAki
2017-09-12Proper Camera scaling introductionAki
2017-09-12Scaled Layers prototypeAki
2017-09-12Ray experimentingAki
2017-09-11Tags moved to a LayerAki
2017-09-11World's draw small clean-upAki
2017-09-11Layers references in entitiesAki