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Roflnauts 2
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Smash-like game
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World.lua
Age
Commit message (
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)
Author
2017-09-09
Started Camera rework
Aki
2017-09-08
Wrapped Box2D callbacks
Aki
2017-09-08
Some additional garbage collecting
Aki
2017-09-08
Created Layer class
Aki
2017-09-07
Graphics debug stats, coloring for layers to fix bleedin from debug
Aki
2017-09-07
Removed tables for specific objects and replaced references with proper metho...
Aki
2017-09-07
Initial layering for drawing
Aki
2017-09-07
Here too
Aki
2017-09-07
Renamed filepath to filename
Aki
2017-09-06
Some additional info dislayed in debug mode
Aki
2017-09-06
Spawn some Clouds on start
Aki
2017-09-05
Move clouds in front of decorations
Aki
2017-09-05
That background kept irritating me. Background now follows offset with ratio
Aki
2017-09-05
Cloud clean-up, moving methods from World to CloudGenerator
Aki
2017-09-05
Map config filepath is now added to map config table; used by debug mode
Aki
2017-09-05
Map config table is now passed to World rather than map name
Aki
2017-09-03
Cleaned up comments, background position based on map center
Aki
2017-09-03
Background as Decoration, no layers with scroll ratio yet
Aki
2017-09-03
More map config and loading changes
Aki
2017-09-02
Separated platforms' configs from maps' configs
Aki
2017-09-02
Center_* changed to center.* (table)
Aki
2017-09-02
Deleted obsolete nilinitializers in World
Aki
2017-07-31
Fixed scaling issues on display change
Aki
2017-07-20
Moved name-tag drawing to separate function; moved up overall in drawing func...
Aki
2017-07-19
Cleaned-up Contact functions
Aki
2017-07-19
Added clash effect for clashes
Aki
2017-07-19
Initial clash
Aki
2017-07-17
Moved landing method to Hero from World
Aki
2017-07-17
Trail now works mostly as intended
Aki
2017-07-16
Pause works now
Aki
2017-07-15
Win screen is now handled by Scene
Aki
2017-07-12
Created Scene class
Aki
2017-07-12
All changeScene calls replaced with proper SceneManager calls
Aki
2017-07-12
Menu moved to new OOP model
Aki
2017-07-12
All music playing moved to single instance of MusicPlayer
Aki
2017-06-27
Scenes now use MusicPlayer
Aki
2017-06-15
Pushing old edits
Aki
2017-05-26
World updated to new oop module
Aki
2017-05-26
Rest of entities moved to new oop module; tested
Aki
2017-05-26
Random changed to use love lib
Aki
2017-05-26
Halfway through with moving to new OOP module
Aki
2017-04-07
Moved map configs to config directory
Aki
2017-04-06
Moved music.lua, cleaned-up its code; Fixed requires for main, World and Menu
Aki
2017-04-06
World clean-up init and table
Aki
2017-04-06
Hotfix for destroyed body crash
Aki
2017-04-06
Hero.alive -> Hero.isAlive; World.init method
Aki
2017-04-06
Controller-related methods and variables in Player renamed
Aki
2017-04-05
Some of World's create methods are now following new parameter orders of enti...
Aki
2017-04-04
First steps to move player-input logics into Player from Hero
Aki
2017-04-03
Renamed jumping-related variables, removed obsoletes.
Aki
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