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Roflnauts 2
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Smash-like game
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World.lua
Age
Commit message (
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Author
2017-09-13
Background layers now use ratio from map config
Aki
2017-09-13
Added named layers for World, added layers iterator, layers are now drawn in ↵
Aki
reverse order
2017-09-13
Another clean-up in World. Comments, moving stuff around.
Aki
2017-09-13
Layers initialization moved to separate method
Aki
2017-09-12
Removed obsolete offsets and scale from draw of Sprites and children
Aki
2017-09-12
Scaled Layers drawing (slow)
Aki
2017-09-12
Background now should accept animations
Aki
2017-09-12
Added renderToWith to shorten using Camera with Layers
Aki
2017-09-12
Individual layer scaling and scaled down layers
Aki
2017-09-12
Draw debugging utilities using scaled camera
Aki
2017-09-12
Proper Camera scaling introduction
Aki
2017-09-12
Scaled Layers prototype
Aki
2017-09-11
Tags moved to a Layer
Aki
More layering and drawing clean-ups
2017-09-11
World's draw small clean-up
Aki
2017-09-11
Layers references in entities
Aki
2017-09-11
Generalized methods for entities. Wrappers for frequently used ones
Aki
2017-09-11
Layer displacement ratio added to new Camera and to World for tests
Aki
2017-09-11
Debug drawing changed to use new Camera properly
Aki
2017-09-11
Camera methods have some funky names. New following implementation
Aki
2017-09-10
Camera now uses love.graphics.translate
Aki
2017-09-09
Shortcut to setTrack in MusicPlayer:play
Aki
2017-09-09
Started Camera rework
Aki
2017-09-08
Wrapped Box2D callbacks
Aki
2017-09-08
Some additional garbage collecting
Aki
2017-09-08
Created Layer class
Aki
2017-09-07
Graphics debug stats, coloring for layers to fix bleedin from debug
Aki
2017-09-07
Removed tables for specific objects and replaced references with proper ↵
Aki
method calls
2017-09-07
Initial layering for drawing
Aki
2017-09-07
Here too
Aki
2017-09-07
Renamed filepath to filename
Aki
2017-09-06
Some additional info dislayed in debug mode
Aki
2017-09-06
Spawn some Clouds on start
Aki
2017-09-05
Move clouds in front of decorations
Aki
2017-09-05
That background kept irritating me. Background now follows offset with ratio
Aki
2017-09-05
Cloud clean-up, moving methods from World to CloudGenerator
Aki
2017-09-05
Map config filepath is now added to map config table; used by debug mode
Aki
2017-09-05
Map config table is now passed to World rather than map name
Aki
2017-09-03
Cleaned up comments, background position based on map center
Aki
2017-09-03
Background as Decoration, no layers with scroll ratio yet
Aki
2017-09-03
More map config and loading changes
Aki
Decorations, platforms and background are now created and stored in config together
2017-09-02
Separated platforms' configs from maps' configs
Aki
2017-09-02
Center_* changed to center.* (table)
Aki
2017-09-02
Deleted obsolete nilinitializers in World
Aki
2017-07-31
Fixed scaling issues on display change
Aki
2017-07-20
Moved name-tag drawing to separate function; moved up overall in drawing ↵
Aki
functions
2017-07-19
Cleaned-up Contact functions
Aki
2017-07-19
Added clash effect for clashes
Aki
2017-07-19
Initial clash
Aki
No additional effect, rusty mechanics for now
2017-07-17
Moved landing method to Hero from World
Aki
2017-07-17
Trail now works mostly as intended
Aki
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