Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-05-26 | Halfway through with moving to new OOP module | Aki | |
2017-04-04 | Kek, never commit late night. Fail statement back to not.Hero.update | Aki | |
2017-04-03 | Created physics functions to influence PhysicalBody; changed Hero to use ↵ | Aki | |
them. Comments. | |||
2017-04-03 | Testing if body isn't destroyed in PhysicalBody's update | Aki | |
2017-04-03 | World comments, other comments, todos | Aki | |
2017-04-03 | Platform is now child of PhysicalBody | Aki | |
2017-04-03 | Setting group differently, moved debug draw to PhysicalBody from Hero | Aki | |
2017-04-03 | Position, Fixture, Body init moved from Hero to PhysicalBody | Aki | |
2017-03-19 | Moving draw away to abstract classes | Aki | |
2017-03-19 | No constructors for abstracts | Aki | |
2017-03-19 | Small changes, comments | Aki | |
2017-03-19 | Initializers in PhysicalBody, Hero and Sprite | Aki | |
2017-03-19 | Night commit, added PhysicalBody, newImage to sprite | Aki | |