Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-04-03 | Missed applyLinearImpulse in Hero | Aki | |
2017-04-03 | Created physics functions to influence PhysicalBody; changed Hero to use ↵ | Aki | |
them. Comments. | |||
2017-04-03 | Testing if body isn't destroyed in PhysicalBody's update | Aki | |
2017-04-03 | World comments, other comments, todos | Aki | |
2017-04-03 | Hero use direct parent's update rather than distant relative's one | Aki | |
2017-04-03 | Setting group differently, moved debug draw to PhysicalBody from Hero | Aki | |
2017-04-03 | Position, Fixture, Body init moved from Hero to PhysicalBody | Aki | |
2017-03-20 | Hero.nextFrame -> Hero.goToNextFrame | Aki | |
2017-03-19 | Moving draw away to abstract classes | Aki | |
2017-03-19 | Comments, todos, pretty useless | Aki | |
2017-03-19 | Spaces! | Aki | |
2017-03-19 | Small changes, comments | Aki | |
2017-03-19 | Initializers in PhysicalBody, Hero and Sprite | Aki | |
2017-03-19 | Night commit, added PhysicalBody, newImage to sprite | Aki | |
2017-03-16 | Moved ? -> not.?; Renamed Player -> Hero | Aki | |