summaryrefslogtreecommitdiffhomepage
AgeCommit message (Collapse)Author
2017-09-04Fix also in this lineAki
2017-09-04Fix for empty second parameter in table.insertAki
2017-09-04Minor interaction changes; draw arrowsAki
2017-09-04Basic interaction and changes to lock mechanicAki
2017-09-04Centered map selectorAki
2017-09-04Testing new Selector and added update, locked drawingAki
2017-09-04Basic draw for SelectorAki
2017-09-04Clearing up getLocked, docs changesAki
2017-09-04Minor getLocked and isUnique changesAki
2017-09-04First steps in Selector rewriteAki
2017-09-04Added callEachBut methodAki
2017-09-04No more dank name: Demux => GroupAki
2017-09-04Fixed callWithSetAki
2017-09-04There was no end to itAki
2017-09-04Buttons' size just for sakeAki
2017-09-04Note about Element's getSizeAki
2017-09-04Element uses Object's deleteAki
2017-09-04Elements now have getSize by defaultAki
2017-09-04Renamed demux methodAki
2017-09-04Demux passes controller callbacks only if focusedAki
2017-09-04New menu element DemultiplexerAki
2017-09-03Verbose explanation of TODO about map selector listAki
2017-09-03Default delay static for SelectorAki
2017-09-03Variables initialized in constructorAki
2017-09-03Deleted (hehe) misleading commentAki
2017-09-03Moved default variables to constructor in ElementAki
2017-09-03Mentions in TODOAki
2017-09-03Cleaned up comments, background position based on map centerAki
2017-09-03Background as Decoration, no layers with scroll ratio yetAki
2017-09-03More map config and loading changesAki
Decorations, platforms and background are now created and stored in config together
2017-09-02Separated platforms' configs from maps' configsAki
2017-09-02Center_* changed to center.* (table)Aki
2017-09-02Map selector no longer use pre-written maps list or iconsList functionsAki
2017-09-02First changes to map format, two samplesAki
2017-09-02Empty delete function for Object just in caseAki
2017-09-02Deleted obsolete nilinitializers in WorldAki
2017-08-29Idle animations (#32)renegadesMilkingChicken
* New polished sprites with idle frames. * Renamed boss > blblal (or whatever), gorilla > kong
2017-08-29Merge branch from MilkingChicken's New PortraitsAki
2017-08-29Resolved mrege conflict with portraitsmc-masterAki
2017-08-30New PortraitsMilkingChicken
2017-08-23Renegades (#30)MilkingChicken
Added Deadlift and nauts from Rocket Renegades.
2017-08-17Changed width of portrait sheet in hardcoded scriptAki
2017-08-17Added stuf from Silv, Chicken and Wisp. Renegades and Deadlift addedAki
2017-08-13Merge branch 'multi'mapsAki
2017-08-01Fixed leftover from mass replaceAki
2017-08-01Ray now uses getScale directlyAki
2017-08-01Ingame settings now support changing display modesAki
2017-08-01Added short input from taking inputAki
2017-08-01Settings reload moved to separate methodAki
2017-08-01Saves display settings properlyAki