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Roflnauts 2
maps
master
mc-master
renegades
Smash-like game
Roflnauts 2 Team
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Author
2018-04-09
Added onJumpStopped, moved jump timer reset there; renamed onJump to ↵
Aki
onJumpStarted
2018-04-09
Clean-ups for Player
Aki
2018-04-09
Added onWalkingStopped and moved animation changes there from Player
Aki
2018-04-09
Changed jump-related-variables to match to newer parts of code
Aki
2018-04-09
Punch animations firing now also happens in Hero
Aki
2018-04-09
Walking animation start fires now inside Hero's onWalkingStarted
Aki
2018-04-09
Added method call when Hero starts walking
Aki
2018-04-08
Merge branch 'love-11.0' into control
Aki
2018-04-07
Renamed setAnimationsList to setAnimations to follow love's naming convention
Aki
2018-04-07
Now uses getFixtures instead of deprecated getFixtureList
Aki
2018-04-07
Changed values of colours in mask in newImage
Aki
2018-04-07
Hopefully all uses of setColor now use values in <0,1> range
Aki
2018-04-07
Replaced deprecated filesystem functions
Aki
2018-04-07
Added missing argument to new newSource function
Aki
2018-04-07
Love2D version entry updated to 11.0
Aki
2017-10-27
New Ribbit song
Aki
Merge pull request #35 from MilkingChicken/master
2017-10-27
New Ribbit Song
MilkingChicken
Plasma made a new version of the song. It's looped.
2017-10-03
Merge branch 'alpha'
v1.0
Aki
2017-10-03
Merge branch 'build'
Aki
2017-10-03
Updated conf and makefile to use love-release
Aki
2017-10-03
Removed old ignore entries
Aki
2017-09-30
Jump moved completely out of Player (I think)
Aki
2017-09-29
Moved update part of jumping from Player to Hero
Aki
isJumping is now a method added debugging information on player jumps
2017-09-28
Para-interfacing of walking methods
Aki
2017-09-24
Added animated background and clouds to Alpha Abyss
MilkingChicken
2017-09-24
Animations should be now usable with background, not decorations yet
Aki
2017-09-23
Hero walking moved from Player, separated into methods
Aki
2017-09-22
Respect pixels!
Aki
2017-09-22
Maps can be unavailable now too; changed loadConfigs to reflect that
Aki
2017-09-22
Allow all nauts to be selected in debug mode
Aki
2017-09-22
Merge branch 'icons'
Aki
2017-09-22
Changed name of local button
Aki
2017-09-22
Cleaned-up icons and items population for selectors in menu
Aki
2017-09-22
Hero now holds config for World restart
Aki
2017-09-22
Removed obsolete icons functions
Aki
2017-09-22
Removed obsolete attempts to load portraits atlas
Aki
2017-09-22
Hero now properly uses split-up portraits
Aki
2017-09-22
Added getIcon for Selector
Aki
2017-09-22
Split portraits, menu now should use them
Aki
2017-09-22
Split map icons, menu now uses them
Aki
2017-09-22
Changed portrait quad property name in Hero
Aki
2017-09-22
Split nauts.lua into several files now used by Hero and Menu
Aki
2017-09-21
Hotfix for compatibility with select
Aki
2017-09-21
Changed atlas width for newQuad in naut selection
Aki
2017-09-21
Merge branch 'maps'
Aki
2017-09-21
Merge branch 'renegades'
Aki
2017-09-21
It would work, but it wasn't intended
Aki
2017-09-21
Debug drawing for Traps
Aki
2017-09-21
Removed obsolete hotfix for clashes in Traps
Aki
2017-09-21
Changed Trap collision category, added category constants to Box2D callbacks
Aki
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