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Roflnauts 2
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master
mc-master
renegades
Smash-like game
Roflnauts 2 Team
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Author
2017-09-04
Element uses Object's delete
Aki
2017-09-04
Elements now have getSize by default
Aki
2017-09-04
Renamed demux method
Aki
2017-09-04
Demux passes controller callbacks only if focused
Aki
2017-09-04
New menu element Demultiplexer
Aki
2017-09-03
Verbose explanation of TODO about map selector list
Aki
2017-09-03
Default delay static for Selector
Aki
2017-09-03
Variables initialized in constructor
Aki
2017-09-03
Deleted (hehe) misleading comment
Aki
2017-09-03
Moved default variables to constructor in Element
Aki
2017-09-03
Mentions in TODO
Aki
2017-09-03
Cleaned up comments, background position based on map center
Aki
2017-09-03
Background as Decoration, no layers with scroll ratio yet
Aki
2017-09-03
More map config and loading changes
Aki
Decorations, platforms and background are now created and stored in config together
2017-09-02
Separated platforms' configs from maps' configs
Aki
2017-09-02
Center_* changed to center.* (table)
Aki
2017-09-02
Map selector no longer use pre-written maps list or iconsList functions
Aki
2017-09-02
First changes to map format, two samples
Aki
2017-09-02
Empty delete function for Object just in case
Aki
2017-09-02
Deleted obsolete nilinitializers in World
Aki
2017-08-13
Merge branch 'multi'
maps
Aki
2017-08-01
Fixed leftover from mass replace
Aki
2017-08-01
Ray now uses getScale directly
Aki
2017-08-01
Ingame settings now support changing display modes
Aki
2017-08-01
Added short input from taking input
Aki
2017-08-01
Settings reload moved to separate method
Aki
2017-08-01
Saves display settings properly
Aki
2017-08-01
Remove joysticks pop-like
Aki
2017-08-01
displayLoads now correctly handles fullscreen or windowed modes
Aki
2017-07-31
Fixed scaling issues on display change
Aki
2017-07-31
For testing purpose - static change of display settings
Aki
2017-07-31
New settings format that allows something else than controller sets
Aki
2017-07-20
Moved name-tag drawing to separate function; moved up overall in drawing ↵
Aki
functions
2017-07-20
Added initial name tags above Heroes
Aki
2017-07-19
Cleaned-up Contact functions
Aki
2017-07-19
Added clash effect for clashes
Aki
2017-07-19
Initial clash
Aki
No additional effect, rusty mechanics for now
2017-07-18
Resized 16px effects frames to 24px
Aki
2017-07-18
Respawning now resets salto and smoke flags in Hero's behaviour
Aki
2017-07-18
Renamed few more poperties in Hero which are used the same way as statics
Aki
2017-07-18
Removed obsolete punchdir and reworked physical animations on punches
Aki
2017-07-17
Moved landing method to Hero from World
Aki
2017-07-17
Trail now works mostly as intended
Aki
2017-07-17
KYS message is uppercase now
Aki
2017-07-17
Changed order of properties in Hero's constructor
Aki
2017-07-17
More properties moved to constructor in Hero
Aki
2017-07-16
Cleaning-up Hero and Player, this far w/o big changes
Aki
2017-07-16
Exploding update and new methods of Hero
Aki
2017-07-16
Additional condition for trail to appear
Aki
Wider range for random position
2017-07-16
Initial trial effect, it's too fun
Aki
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