index
:
Roflnauts 2
maps
master
mc-master
renegades
Smash-like game
Roflnauts 2 Team
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
Age
Commit message (
Collapse
)
Author
2017-09-13
Default map clouds reverted to original state
Aki
2017-09-13
Obsolete print removed from CloudGen
Aki
2017-09-13
Notes on cloud positions randomization for future self
Aki
2017-09-13
Clouds now generates a little bit less often and timer won't go down much ↵
Aki
below 0
2017-09-13
CloudGenerators now can be configured to use layer with ratio
Aki
2017-09-13
> inb4 Multiple generators
Aki
CloudGenerator now counts only clouds spawned by itself
2017-09-13
Clouds are now counted, their number is limited and can be configured
Aki
2017-09-13
Removed obsolete clouds property from map configs
Aki
2017-09-13
Renamed clouds animation file as animations aren't only for maps
Aki
2017-09-13
CloudGenerator's atlas and quads are loaded from map config
Aki
2017-09-13
CloudGenerator is now treated as Entity
Aki
2017-09-13
Background layers now use ratio from map config
Aki
2017-09-13
Added named layers for World, added layers iterator, layers are now drawn in ↵
Aki
reverse order
2017-09-13
Another clean-up in World. Comments, moving stuff around.
Aki
2017-09-13
Layers initialization moved to separate method
Aki
2017-09-13
Backgroundless, themeless and iconless AI Station 205 added
Aki
2017-09-12
Removed obsolete offsets and scale from draw of Sprites and children
Aki
2017-09-12
Scaled Layers drawing (slow)
Aki
2017-09-12
Simplified Ray for now
Aki
2017-09-12
Background now should accept animations
Aki
2017-09-12
Added renderToWith to shorten using Camera with Layers
Aki
2017-09-12
Rays working almost properly with new Camera
Aki
2017-09-12
Removed obsolete scaled methods from Camera
Aki
2017-09-12
Individual layer scaling and scaled down layers
Aki
2017-09-12
Draw debugging utilities using scaled camera
Aki
2017-09-12
Proper Camera scaling introduction
Aki
2017-09-12
Scaled Layers prototype
Aki
2017-09-12
Ray experimenting
Aki
2017-09-11
Tags moved to a Layer
Aki
More layering and drawing clean-ups
2017-09-11
World's draw small clean-up
Aki
2017-09-11
Layers references in entities
Aki
2017-09-11
Generalized methods for entities. Wrappers for frequently used ones
Aki
2017-09-11
It seems I wasn't working in 16:10
Aki
2017-09-11
Removed obsolete wrapper for ratioed Decoration
Aki
2017-09-11
Layer displacement ratio added to new Camera and to World for tests
Aki
2017-09-11
Debug drawing changed to use new Camera properly
Aki
2017-09-11
Camera methods have some funky names. New following implementation
Aki
2017-09-11
Some shake tweaking
Aki
2017-09-11
Hotfix for Camera's translatePoints
Aki
2017-09-11
New shaking implementation
Aki
2017-09-10
Camera now uses love.graphics.translate
Aki
2017-09-09
Shortcut to setTrack in MusicPlayer:play
Aki
2017-09-09
Started Camera rework
Aki
2017-09-08
Sorona translated to dev format; Sorona's design changed
Aki
2017-09-08
Wrapped Box2D callbacks
Aki
2017-09-08
Added renderTo method; clear now uses it
Aki
2017-09-08
Some additional garbage collecting
Aki
2017-09-08
Created Layer class
Aki
2017-09-07
Graphics debug stats, coloring for layers to fix bleedin from debug
Aki
2017-09-07
Removed tables for specific objects and replaced references with proper ↵
Aki
method calls
[next]