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Roflnauts 2
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Smash-like game
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Author
2017-09-12
Proper Camera scaling introduction
Aki
2017-09-12
Scaled Layers prototype
Aki
2017-09-12
Ray experimenting
Aki
2017-09-11
Tags moved to a Layer
Aki
2017-09-11
World's draw small clean-up
Aki
2017-09-11
Layers references in entities
Aki
2017-09-11
Generalized methods for entities. Wrappers for frequently used ones
Aki
2017-09-11
It seems I wasn't working in 16:10
Aki
2017-09-11
Removed obsolete wrapper for ratioed Decoration
Aki
2017-09-11
Layer displacement ratio added to new Camera and to World for tests
Aki
2017-09-11
Debug drawing changed to use new Camera properly
Aki
2017-09-11
Camera methods have some funky names. New following implementation
Aki
2017-09-11
Some shake tweaking
Aki
2017-09-11
Hotfix for Camera's translatePoints
Aki
2017-09-11
New shaking implementation
Aki
2017-09-10
Camera now uses love.graphics.translate
Aki
2017-09-09
Shortcut to setTrack in MusicPlayer:play
Aki
2017-09-09
Started Camera rework
Aki
2017-09-08
Sorona translated to dev format; Sorona's design changed
Aki
2017-09-08
Wrapped Box2D callbacks
Aki
2017-09-08
Added renderTo method; clear now uses it
Aki
2017-09-08
Some additional garbage collecting
Aki
2017-09-08
Created Layer class
Aki
2017-09-07
Graphics debug stats, coloring for layers to fix bleedin from debug
Aki
2017-09-07
Removed tables for specific objects and replaced references with proper metho...
Aki
2017-09-07
Initial layering for drawing
Aki
2017-09-07
Here too
Aki
2017-09-07
Renamed filepath to filename
Aki
2017-09-07
Sorona assets rename and extension
Aki
2017-09-07
Removed obsolete config/maps.lua
Aki
2017-09-07
Rill translated to dev format
Aki
2017-09-07
Map name changes
Aki
2017-09-07
Aiguillon translated to dev format
Aki
2017-09-06
Translated Alpha Abyss map to dev format
Aki
2017-09-06
Tag color fixed
Aki
2017-09-06
Some additional info dislayed in debug mode
Aki
2017-09-06
Spawn some Clouds on start
Aki
2017-09-06
Some actual functionality added to CloudGen
Aki
2017-09-06
yer funny aki, arent yer
Aki
2017-09-05
Fresh take on cloud-related random methods
Aki
2017-09-05
Move clouds in front of decorations
Aki
2017-09-05
That background kept irritating me. Background now follows offset with ratio
Aki
2017-09-05
Converted default map to new format for cloud testing
Aki
2017-09-05
Cloud clean-up, moving methods from World to CloudGenerator
Aki
2017-09-05
CloudGenerator created
Aki
2017-09-05
It isn't anymore
Aki
2017-09-05
Display map name instead of table ref
Aki
2017-09-05
Random naut selection is back!
Aki
2017-09-05
Disallow nauts duplicates and empty as selection
Aki
2017-09-05
Moved selector's action handlers outside controlpressed method
Aki
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