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2017-04-06Hero.alive -> Hero.isAlive; World.init methodAki
2017-04-06Controller-related methods and variables in Player renamedAki
2017-04-05Hero no longer uses controler-related functions/methodsAki
2017-04-05Moved most player-input-related methods from Hero to PlayerAki
2017-04-05Some of World's create methods are now following new parameter orders of ↵Aki
entities constructors
2017-04-04First steps to move player-input logics into Player from HeroAki
2017-04-04Combo is held the same way as shown nowAki
2017-04-04Kek, never commit late night. Fail statement back to not.Hero.updateAki
2017-04-04Punching method renamed, updated to use new stuffAki
2017-04-03Renamed jumping-related variables, removed obsoletes.Aki
2017-04-03Maximum combo increased to 990Aki
2017-04-03Missed applyLinearImpulse in HeroAki
2017-04-03Created physics functions to influence PhysicalBody; changed Hero to use ↵Aki
them. Comments.
2017-04-03Testing if body isn't destroyed in PhysicalBody's updateAki
2017-04-03World comments, other comments, todosAki
2017-04-03Hero use direct parent's update rather than distant relative's oneAki
2017-04-03Changed makefile to follow new directory treeAki
2017-04-03Effect is now child of Decoration. Uses Sprite methods and Decoration ↵Aki
positioning
2017-04-03Cloud is now child of Decoration; reworked majority of its contentAki
2017-04-03Decoration properly inherits from SpriteAki
2017-04-03Platform is now child of PhysicalBodyAki
2017-04-03Setting group differently, moved debug draw to PhysicalBody from HeroAki
2017-04-03Position, Fixture, Body init moved from Hero to PhysicalBodyAki
2017-03-20Hero.nextFrame -> Hero.goToNextFrameAki
2017-03-19Debug is obsolete in not.SpriteAki
2017-03-19Moving draw away to abstract classesAki
2017-03-19Comments, todos, pretty uselessAki
2017-03-19Spaces!Aki
2017-03-19No constructors for abstractsAki
2017-03-19Added tempalte for not.PlayerAki
2017-03-19Small changes, commentsAki
2017-03-19Initializers in PhysicalBody, Hero and SpriteAki
2017-03-19Night commit, added PhysicalBody, newImage to spriteAki
2017-03-17Ray renamed and movedAki
2017-03-16Moved ? -> not.?; Renamed Player -> HeroAki
2017-03-01Rename: Animated -> SpriteAki
Rename: getSprite, setSprite -> getImage, setImage
2017-02-26Merge branch 'platforms'Aki
2017-02-26Ground => PlatformAki
2017-02-25Love version 0.10.1 => 0.10.2Aki
2017-02-24Merge branch 'sounds'v1.0-pre.5Aki
2017-02-24Disabled jumping sound for nowAki
2017-02-17Jump is still not good, sigh...Aki
2017-02-17New jump soundAki
2017-02-10Changed respawn soundAki
2017-02-10Added new sounds and modified old onesAki
2017-02-10Cheer sound played on last naut being killedAki
2017-02-09Merge commit '7e4679dc94555884c242555cb1e172906f32db07'Aki
2017-02-09Merge branch 'fix/draw'Aki
2017-02-09Selector avoid randomizing randomAki
2017-02-09Fixed Starstorm's platforms' shapesAki