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-rw-r--r--selector.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/selector.lua b/selector.lua
index b3ab5c4..c8740db 100644
--- a/selector.lua
+++ b/selector.lua
@@ -34,13 +34,13 @@ function Selector:draw ()
local arrowl = self.parent.portrait_sheet.arrow_left
local arrowr = self.parent.portrait_sheet.arrow_right
if not self.state then
- love.graphics.draw(sprite, p.normal, x*scale, y*scale, 0, 1*scale, 1*scale)
+ love.graphics.draw(sprite, p.normal, x*scale, y*scale, 0, scale, scale)
if self.controller ~= nil then
love.graphics.draw(sprite, arrowl, (x-2)* scale, (y+13)*scale, 0, scale, scale)
love.graphics.draw(sprite, arrowr, (x+30)*scale, (y+13)*scale, 0, scale, scale)
end
else
- love.graphics.draw(sprite, p.active, x*scale, y*scale, 0, 1*scale, 1*scale)
+ love.graphics.draw(sprite, p.active, x*scale, y*scale, 0, scale, scale)
end
if self.naut ~= 1 then
love.graphics.printf(name, (x-6)*scale, (y+33)*scale, 44, "center", 0, scale, scale)