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-rw-r--r--player.lua12
1 files changed, 7 insertions, 5 deletions
diff --git a/player.lua b/player.lua
index ba6e838..544f89e 100644
--- a/player.lua
+++ b/player.lua
@@ -212,11 +212,13 @@ function Player:update(dt)
-- # PUNCH
-- Cooldown
self.punchcd = self.punchcd - dt
- for _,fixture in pairs(self.body:getFixtureList()) do
- if fixture:getUserData() ~= self then
- fixture:setUserData({fixture:getUserData()[1] - dt, fixture:getUserData()[2]})
- if fixture:getUserData()[1] < 0 then
- fixture:destroy()
+ if not self.body:isDestroyed() then -- This is weird
+ for _,fixture in pairs(self.body:getFixtureList()) do
+ if fixture:getUserData() ~= self then
+ fixture:setUserData({fixture:getUserData()[1] - dt, fixture:getUserData()[2]})
+ if fixture:getUserData()[1] < 0 then
+ fixture:destroy()
+ end
end
end
end