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-rw-r--r--not/Settings.lua29
1 files changed, 20 insertions, 9 deletions
diff --git a/not/Settings.lua b/not/Settings.lua
index e3316f9..ff28e6a 100644
--- a/not/Settings.lua
+++ b/not/Settings.lua
@@ -4,7 +4,7 @@ Settings = {
current = {}
}
-function Settings.load()
+function Settings.load ()
if Controller then
if not love.filesystem.exists("settings") then
local def = love.filesystem.newFile("settings.default")
@@ -15,9 +15,12 @@ function Settings.load()
end
local getSettings = love.filesystem.load("settings")
Settings.current = getSettings()
+ if not Settings.current.sets then
+ Settings.current = Settings.convertToNew()
+ end
Controller.reset()
local joysticksList = love.joystick.getJoysticks() -- local list for editing
- for _,set in pairs(Settings.current) do
+ for _,set in pairs(Settings.current.sets) do
local isJoystick = set[7]
local joystick
if isJoystick then
@@ -32,12 +35,18 @@ function Settings.load()
end
end
-function Settings.save()
+-- Converts from old settings format to the one after `02aba07e03465205b45c41df7aec6894d4e89909`.
+function Settings.convertToNew ()
+ local old = Settings.current
+ return {sets = old, display = "fullscreen"}
+end
+
+function Settings.save ()
local new = love.filesystem.newFile("settings")
- local sets = Settings.current
- local string = "return {\n"
+ local sets = Settings.current.sets
+ local string = "return {\n\tsets = {\n"
for i,set in pairs(sets) do
- string = string .. "\t{"
+ string = string .. "\t\t{"
for j,word in pairs(set) do
if j ~= 7 then
string = string .. "\"" .. word .. "\", "
@@ -51,13 +60,15 @@ function Settings.save()
end
string = string .. "},\n"
end
- string = string .. "}"
+ string = string .. "\t},\n"
+ string = string .. "\tdisplay = \"fullscreen\",\n"
+ string = string .. "}\n"
new:open("w")
new:write(string)
new:close()
end
-function Settings.change(n, left, right, up, down, attack, jump, joystick)
+function Settings.change (n, left, right, up, down, attack, jump, joystick)
local bool
if joystick then
bool = true
@@ -65,7 +76,7 @@ function Settings.change(n, left, right, up, down, attack, jump, joystick)
bool = false
end
-- Save current settings
- Settings.current[n] = {left, right, up, down, attack, jump, bool}
+ Settings.current.sets[n] = {left, right, up, down, attack, jump, bool}
Settings.save()
-- Load settings
Settings.load()