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-rw-r--r--not/SceneManager.lua8
1 files changed, 6 insertions, 2 deletions
diff --git a/not/SceneManager.lua b/not/SceneManager.lua
index c076448..4f9edfd 100644
--- a/not/SceneManager.lua
+++ b/not/SceneManager.lua
@@ -9,7 +9,10 @@ end
-- This function should be removed when multiple scenes will be handled properly by SceneManager and other things.
function SceneManager:changeScene (scene)
- table.remove(self.scenes, #self.scenes)
+ local removed = table.remove(self.scenes, #self.scenes)
+ if removed then
+ removed:delete()
+ end
return self:addScene(scene)
end
@@ -20,7 +23,8 @@ end
-- Not nice, not nice.
function SceneManager:removeTopScene ()
- table.remove(self.scenes, #self.scenes)
+ local scene = table.remove(self.scenes, #self.scenes)
+ scene:delete()
end
function SceneManager:getAllScenes ()