diff options
Diffstat (limited to 'not/Player.lua')
-rw-r--r-- | not/Player.lua | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/not/Player.lua b/not/Player.lua index 719b77e..30057bb 100644 --- a/not/Player.lua +++ b/not/Player.lua @@ -43,9 +43,9 @@ end -- Update of `Player`. function Player:update (dt) - local x, y = self:getLinearVelocity() Hero.update(self, dt) -- TODO: It would be probably a good idea to add return to update functions to terminate if something goes badly in parent's update. - + if self.body:isDestroyed() then return end + local x, y = self:getLinearVelocity() -- Jumping. if self.isJumping and self.jumpTimer > 0 then self:setLinearVelocity(x,-160) |