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-rw-r--r--not/Player.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/not/Player.lua b/not/Player.lua
index 719b77e..30057bb 100644
--- a/not/Player.lua
+++ b/not/Player.lua
@@ -43,9 +43,9 @@ end
-- Update of `Player`.
function Player:update (dt)
- local x, y = self:getLinearVelocity()
Hero.update(self, dt) -- TODO: It would be probably a good idea to add return to update functions to terminate if something goes badly in parent's update.
-
+ if self.body:isDestroyed() then return end
+ local x, y = self:getLinearVelocity()
-- Jumping.
if self.isJumping and self.jumpTimer > 0 then
self:setLinearVelocity(x,-160)