diff options
Diffstat (limited to 'main.lua')
-rw-r--r-- | main.lua | 33 |
1 files changed, 23 insertions, 10 deletions
@@ -2,15 +2,13 @@ -- WHOLE CODE HAS FLAG OF "need a cleanup" require "world" -require "ground" -require "player" require "camera" -require "cloud" -require "effect" +--require "menu" +require "controller" -- Temporary debug debug = false -third = "clunk" +third = nil --"clunk" fourth = nil --"yuri" -- Load @@ -18,15 +16,21 @@ function love.load () -- Graphics love.graphics.setBackgroundColor(189, 95, 93) love.graphics.setDefaultFilter("nearest", "nearest") - + -- Font Font = love.graphics.newImageFont("assets/font2.png", " 0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz.-,!:()[]{}<>", -1) Font:setLineHeight(1) love.graphics.setFont(Font) - + -- ZU WARUDO! w = World:new("default", "leon", "lonestar", third, fourth) - + + -- Controllers + cont1 = Controller:new() + cont2 = Controller:new(nil, "a", "d", "w", "s", "g", "h") + w.Nauts[1]:assignController(cont1) + w.Nauts[2]:assignController(cont2) + -- Temporary settings for second player w.Nauts[2].key_left = "a" w.Nauts[2].key_right = "d" @@ -34,7 +38,7 @@ function love.load () w.Nauts[2].key_down = "s" w.Nauts[2].key_jump = "g" w.Nauts[2].key_hit = "f" - + -- Temporary settings for third player if third ~= nil then w.Nauts[3].key_left = "kp4" @@ -44,7 +48,7 @@ function love.load () w.Nauts[3].key_jump = "kp2" w.Nauts[3].key_hit = "kp3" end - + -- Temporary settings for fourth player if fourth ~= nil then w.Nauts[4].key_left = "b" @@ -54,6 +58,10 @@ function love.load () w.Nauts[4].key_jump = "k" w.Nauts[4].key_hit = "l" end + + -- Menu bijaczes + --m = Menu:new() + --m:newSelector() end -- Update @@ -64,6 +72,8 @@ end -- KeyPressed function love.keypressed (key) w:keypressed(key) + cont1:keypressed(key) + cont2:keypressed(key) -- Switch hitbox display on/off if key == "x" then debug = not debug @@ -81,11 +91,14 @@ end -- KeyReleased function love.keyreleased(key) w:keyreleased(key) + cont1:keyreleased(key) + cont2:keyreleased(key) end -- Draw function love.draw () w:draw() + --m.selectors[1]:draw() if debug then love.graphics.print("Current FPS: "..tostring(love.timer.getFPS( )), 10, 10) end |